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Rumble Racing Star Development Update
A Message from Project Director Beongryang Choi
I am the Rumble Racing Star Project Director, Beongryang Choi.
I would like to share improvements that will be made following Summer Camp based on the feedback provided by many Racers who played Rumble Racing Star.
Throughout the two-year development period, our dev team has always aimed to create a game that grandparents and grandchildren can enjoy playing together. This goal became even more meaningful when I read feedback from someone who played with their own father and son during Summer Camp.
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Throughout this Summer Camp period, the dev team was reinvigorated to work even harder and also gained insights into various areas for improvement.
In order to create a game that provides high-quality entertainment that everyone can enjoy for a long time, we will continue to work hard and have more communication with the community.
Hang on a little bit longer as we implement the 1st round of improvements that are listed below.
New Rumble Racing Star Features
1. Tournament Start Notifications
Were you late for a tournament and missed the race?
Now, you will never forget tournament start times because we will notify you in various in-game locations! When a tournament is about to start in 5 minutes, we will have tournament notifications in the Home screen, in the Pub, in the Garage, and even during races. Always keep an eye on the notifications to avoid missing out on participating in tournaments!
2. Improved Performance Kits UX
Performance kits are essential for upgrading your Lawnmower's performance, but according to the survey, many Racers did not even know of their existence.
To address this, we have significantly improved the purchase and equipping process of Performance Kits. Additionally, when the quantity of performance kits reaches zero, you will receive an alert in the Home screen, similar to when you're low on fuel! Do not forget to equip your Performance Kit before getting back on the track!
3. Friendly Match Revamp
Were you confused by room titles like "a2n83d"?
Now you can customize your own Friendly Match room titles! Of course, for those Racers who find creating room titles a hassle, the automatic room title generation feature will remain. If you want to edit the title of your own room, try modifying it when creating a room! Enjoy exciting races with friends using room titles like "Last Place Buys Dinner" or "Banana Thief Racing"!
Plus, we can’t forget the endless fun during Team Battles in Friendly Matches! We are also adding special Team Battle Items to make team play even more enjoyable.
4. Driver and Lawnmower Info Check
Did you accidentally enter a tournament with Emma?
Did you enter a game with a different Lawnmower after checking out other Lawnmowers?
No need to make such mistakes anymore! Now, you can check and change your lawnmower and driver anytime, anywhere before entering the race. You can also check if your Performance Kit is equipped. You will be fully prepared before getting on the track!
5. Automatic Refueling System
Enjoy non-stop racing! For Racers who find refueling every time a hassle, we have developed an automatic refueling system. If you turn on the automatic refueling feature, it will automatically refuel your Lawnmower Kart when your fuel level drops below 50%!
In addition, various modes such as Time Attack mode will be added during the upcoming large-scale open beta test. We hope you are excited for these new modes!
We will continue to be a development team that listens to the opinions of our RRS Racers for the future and beyond.
Thank you, Racers!
– RRS Dev Team –
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